AI Insights · Timothy · July 2022
Top 5 Geolocation Games on iOS in Brazil Q2 2022
Discover the performance of the top 5 geolocation games on iOS in Brazil for Q2 2022, including weekly downloads, revenue, and active user trends.
In the second quarter of 2022, the top 5 geolocation games on iOS in Brazil demonstrated varied performance in terms of downloads, revenue, and active users. Below, we break down the performance of each app based on data from Sensor Tower.
Pokémon GO
Pokémon GO experienced a significant increase in weekly revenue, peaking at approximately $55.5K in the week of May 30. Weekly downloads showed an upward trend mid-quarter, reaching 12K in the same week. The game also saw a steady rise in weekly active users, growing from 230K at the start of the quarter to over 306K by the end of June.
STEPN
STEPN had a notable spike in weekly downloads, peaking at 9.1K in the week of May 2. However, downloads dropped significantly in the following weeks, reaching just over 100 by the end of June. Weekly active users followed a similar pattern, peaking at 7K in early May and then declining to around 2.7K by the end of the quarter.
Five Nights at Freddy's AR
Five Nights at Freddy's AR saw relatively stable weekly downloads, averaging around 800-1.2K per week. Weekly revenue was modest, with minor fluctuations, peaking at $70 in early April. Active users showed a slight decline, from 5.7K at the start of the quarter to about 3.7K by the end of June.
Tamadog - Puppy Pet Dog Games
Tamadog - Puppy Pet Dog Games experienced a significant increase in weekly downloads, reaching 1.7K by mid-June. Weekly revenue remained relatively stable, fluctuating around $1K, with a peak of approximately $1.2K in the week of June 20. Active users also saw a notable rise, growing from 945 at the start of the quarter to over 2.2K by the end of June.
Jurassic World Alive
Jurassic World Alive showed a steady increase in weekly downloads, peaking at 419 in mid-June. Weekly revenue saw a notable peak of $1.1K in the week of June 20. The game maintained a stable number of active users, fluctuating around 900 to 1.1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.